Common sense says “Don’t go into the dark” and “Don’t go lookin’ for trouble” but in the EA’s Dead Space Universe, this advice is generally ignored and thats what makes REAL SPACE and REAL TERROR.
TWIG gets armed with our rivet guns and don our space suits and go huntin for those alien Necromorphs and show them what it means with strategic dismemberment because head shots don’t always work!
Today in our video game Interview series, Birdman gets to sit down with the executive producer Steve Papoutsis and talk about Dead Space: Extraction for the Nintendo Wii and the Dead Space Universe in general. Birdman talks about developing for the wii, the experience of living through the storyline through a fresh sets of eyes and so much more!
Be sure to check out
(Hell, even dead guys can twitter!)
So download and enjoy!
Mike “The Birdman” Dodd